Haunted Manor: Lord of Mirrors

Help Stan Riddle escape the Haunted Manor! After being trapped by the Lord of Mirrors, Stan needs you to guide him to safety! Use your Hidden Object skills to find valuable items and piece together perplexing puzzles. Discover why a beautiful mansion has been abandoned and what caused the owner to disappear. Come up with a clever escape plan to reach your friends in Haunted Manor Lord of Mirrors!


Meaning tamil Haunted Manor: Lord of Mirrors profil

Click on the silver platter. Take the JACK; place it under the car. Click on the mirror. Try the light switch, but the bulb is too dirty. Click on the tab to switch between the two. Click on the roll of paper to trigger a mini-game. The fuses will lock in place when correctly positioned. Once the snake is asleep, use the KEY to open the box. Click on the bulb to turn on the light. Look at the close-up of the safe; insert the KEY. TASK: Leave the room. The object of this mini-game is to place the objects into the chest with the correct symbol. TASK: Find the rapier for the mannequin; help the portrait get dressed. The ghost Gnomes Garden: Lost King and tells you Battle Slots the shard is under the car. Look at the close-up of the barrel on the left.

The Hidden Object Areas are fairly standard, but the other puzzles border on the unique. TASK: Open the safe; find the code. TASK: Turn on all 6 wall lamps. Look at the close-up of the safe; insert the KEY. I'm sure my dad would say rewiring a fuse box sounds more like real life than an amusement. I believe Top Evidence released this one prior to Queen of Death see my last walkthrough , so I sort of went backward in playing this. Look at the close-up of the barrel on the left. TASK: Resolve the secret of the flowers. Click on the silver platter. Looks like they took the lessons learned with Lord of Mirrors and really stepped up their game with Queen of Death. There's nothing new under the sun: Don't expect to find any groundbreaking originality here. Click anywhere to return to the garage. The upper left piece is stationary, so it is best to start there. Many times, it involves turning on the lights, as the Lord of Mirrors prefers the darkness. The story may not have the makings of the next Stephen King novel, but it does provide enough of a creep factor to make it worth paying attention to.

TASK: Move forward. In spite of that, this is still a very good Christmas Mahjong. Take the shard from the safe. Once inside, Stan approaches a mirror at the end of a long corridor, only to see Hauntwd with another's eyes in the reflection. The upper left piece is stationary, so it is best to start there. Click anywhere to return to the wardrobe. The third chest has a triangle. Like many HOGs these days, Haunted Manor mixes object Lor with adventure-oriented gameplay requiring players to interact with their environment in various ways. TASK: Pet Hotel Tycoon all the cars. Take the CORK out of the filled wine glass. TASK: Catch the mouse; add food to the trap.


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Look at the close-up of the portrait over the cabinet. Click on all the circular objects to place them in that chest. We may have done it all before, but the high-gloss polish of Haunted Manor: Lord of Mirrors makes it fun to do it all over again. Pull the handle on the right side of the register. TASK: Move forward. In most cases the game is fairly clear about what it wants, although there are moments of potential confusion, when a seemingly obvious solution to a problem is completely off-base. Open the bottom drawer on the right cabinet. Look at the clock in close-up view. Click on the needle arm to play the record. Look at the close-up of the safe; insert the KEY. TASK: Fill the empty bottles with wine from the barrels and cork them according to date. TASK: Take the pizza.

Look at the sparkling toy chest for a hidden object scene. Select the sparkling area just to the left of the fountain for a hidden object scene. Put the 4 pieces together to reveal a code. Look at the sparkling area on the desk for a hidden object scene. Gameplay proceeds in a very linear fashion. In spite of that, this is still a very good game. Look at the note to learn that the teddy bear has the KEY. Click on the box of fuses in the lower left corner. The upper left piece is stationary, so it is best to start there. The watch maker appears and warns you that there is no way out! Look at the fuse box diagram in the hiding place. Use the buttons to increase or decrease a number and enter the numbers 5, 7, 1, 2, and 3. Take the CORK. Click on the sparkling suitcase for a hidden object scene. Click anywhere to return to the wardrobe.

Look at the sparkling toy chest on the right for a hidden object scene. Look at the close-up of the globe. Click on the sparkling area to enter a hidden object area. Look at the close-up of the snake charmer; look at his book. Look at the close-up of the moth collection. Take the CORK out of the filled wine glass. Look at the sketch of the Duke. Look at the close-up of the candle. Look at the safe to discover you need a key. The nobleman from the article in the corridor appears, telling you about a shard in the fireplace. TASK: Collect all the cars. The ghost appears and asks you to help Laura. TASK: Fix the fuse box: insert the fuses into the correct positions. Locate all the items in the hidden object list.

7 thoughts on “Haunted Manor: Lord of Mirrors

  1. Click on the mirror to trigger the next task. Look at the close-up of the globe. The lower left of the game screen has a Task button to view the current task. Click on all the square objects to place them in that chest. Look at the close-up of the teddy bear.

  2. Take the GAS from the desk; use it in the lamp. Look at the close-up of the snake charmer; look at his book. Take the CORD from the chair. Look at the sparkling area on the right for a hidden object scene. Click anywhere to begin; watch the sequence of tools lighting up.

  3. TASK: Open the safe; put the key in the safe. Look at the sparkling shoes on the lower right for a hidden object scene. The third chest has a triangle.

  4. Click anywhere to return to the garage. Look at the close-up of the phonograph. Take the CORK out of the filled wine glass. Look at the sparkling area on the right for a hidden object scene. Put the 4 pieces together to reveal a code.

  5. When the mirror is clean, click anywhere to enter the next room. TASK: Light the chandelier. TASK: Place the bottles in the wine collection. Click on the sparkling area on the right. Look at the note to learn that the teddy bear has the KEY.

  6. Click on all the circular objects to place them in that chest. Look at the close-up of the table. Below the Task button is the Shards button with which you can view the progress of the mirror. Open the first chest to see it has a circle on the lid. Look at the sketch of the Duke.

  7. The second chest has a square on the lid. The ghost of a hooded figure appears and warns that you are forever trapped. The code is: Look at the grate below the car.

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