Meet Dr. Magnus. Macario Magnus, the inventor. While working on a top-secret project, his girlfriend Lara was kidnapped by what appears to be a ghost! Who, or what kidnapped her? How's the Dreamatorium connected to the Ghost's rage? In this exciting sequel to The Dreamatorium of Dr. Magnus, step into the shoes of paranormal investigator, Iris Birdwood and solve an otherworldly kidnapping.Examine the stove on the left. Rotate each set of intersecting circles to create the symbols indiciated beneath the dials. This item has a Knife, Scissors, and Screwdriver function that will be useful for various tasks throughout the game. Upon placing each item in its correct location, take a closer look at the bread box on the upper left. Examine the dome-shaped ornamental container at the foot of the bed. The solutions are shown below. Once acquired, the Multitool will be ever-present in your inventory. Click on the Dessert Set to add it to your inventory. Use the Drawer Button on the empty peg slot in the left drawer to trigger a minigame. Select the Envelope from your inventory to open it. Take a closer look at the safe hidden in the wall. The Journal automatically keeps track of any clues or pieces of story you encounter as you progress through the game. Upon locating them all, the Suite Key will be added to your inventory. Take a closer look at the clothesline on the left.
Use the Crown Key on the slot beneath the left drawers. Plagued by nightmares, she has to uncover the truth, face the ghost that haunts her, solve the mystery of the Dreamatorium of Dr Magnus, and find the kidnapped girl. A hidden object area will be revealed. The Journal automatically keeps track of any clues or pieces of story you encounter as you progress through the game. Examine the door at the base of the stairs. Doing this will reveal a hidden object area. Once completed, enter the Library. Set each whole gem into one color. Magnus, then proceed forward into the Lobby. Click on the teal back to open it, then click on the Map to collect it. Hints take time to recharge after each use, but not to worry: The button will remain charged if you need to change locations. Take a closer look at the chair with the stitched tear on the right. Proceed through the door at the top of the steps to enter the Laboratory Hall. Use the telescope to find the objects in the drawings. Dreamatorium Dr Magnus 2 Eye of Horus 19 of 22 Take a closer look at the reception desk and ring the service bell.
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Upon locating them all, the Clock will be added to your inventory. When you Viking Sisters a hidden object scene, you will need to find all Tge hidden objects indicated in the bar where your inventory is normally located to complete it. The box will open, revealing the Winding Key. Mansion Front Take a closer look at the ivy to the immediate right of the steps. This will open the display case. Examine the desk The Dreamatorium of Dr. Magnus 2 the right. Click on the Handle inside to add it to your inventory. Click on it for a closer Dreaatorium. Click on the locket to open it and add the Heart inside to your inventory. Dreamatorium Dr Magnus 2 Eye of Horus 20 of 22 Take a closer look at Liong: The Dragon Dance red alarm on the far wall and to the right. Back in the main view of the Hall, remove the sheet from the panel on the right, then take a closer look. Dreamatorium Dr Magnus 2 Eye of Horus 7 of 22 Examine the lock to the left of the door closest to you. Select the Scissors in your inventory and use the Screw on them.
Click on the Scissors Half to add it to your inventory. Library Give the Mint Tea to Dr. Magnus 2 Full 1. Laboratory Hall Take a closer look at the wooden box hanging on the wall on the left. Proceed to the Front. Click to open it, revealing the Metal Box Click on it to add it to your inventory. Take a closer look at the bottom right corner of the painting on the wall above the bed. Select your Multitool, then use the Scissors function to clip the wire holding the box shut. The Amulet is located next to your Hint button. Find the items listed at the bottom of the screen. Click on the pink Glove resting on top of the chair cushion to add it to your inventory. Enter Magnus Bedroom. Rotate the circles following the instruction on each circle to turn all the lights of the middle dial green. Take a closer look at the elevator on the right. Proceed through the door on the right to the Backyard.
Use Dteamatorium Cloth to clean the dirty lens. Use the Zipper Slider on the bag to open it, then collect the Envelope and the Flower Locket inside Weather Lord: Legendary Hero! add them to your inventory. Click on the left drawer to open it, revealing Bob the Robot Click on him to add him to your inventory. You will be asked to input a code. Use the Phone Number on the Contract with the Devil to dial, unlocking a new location. The note inside Dreanatorium envelope will be added to your Journal. Click on the desk drawer to open it, then take a closer look at the green box inside. Select tiles according to the numbers in order to recreate the shape on each Dreqmatorium. Select the Dessert Set and open the case. This indicates your current position, and depending on your difficulty settings, also shows any active scenes you can access next. Back in the main view of the Garden again, take a closer look at the green chair on the Mahnus. Use the Tokens on the steel lock to trigger a minigame. For example: use the flowers on the vase.
Click on it for a closer view. Examine the boxes on the left of the steps. In Expert mode, all of these features are disabled, with the exception of examination items still being indicated by a gold star. Assemble the puzzle by finding the right place for each tile. Examine the dome-shaped ornamental container at the foot of the bed. Place the Sheet of Paper in the typewriter, then click on the bottle of Denatured Alcohol to add it to your inventory. Use the Desk Key on the desk drawer to open it, then click on the Diary and the Brush inside to add them to your inventory. Take a closer look at the elevator on the right. The Amulet will be added to the lower right corner of your screen. Make your way back to the RC Front. Similarly, if your cursor changes into a hand, it indicates you can directly interact with an object, or add it to your inventory. Go back to the Laboratory. Take a closer look at the chair with the stitched tear on the right. Enter through to this new area. It will give you a clue as to how the robot sculpture should appear.