Solve the Mystery of Everlake in Rite of Passage: The Perfect Show! You are a teacher in Everlake, a small town recently struck by a series of unexplained child abductions. When your student goes missing, it is up to you to take up the role of a detective and save the children. On your quest you will uncover secrets, solve challenging problems and encounter enigmatic characters with unclear motives. In the town of Everlake nothing is at it seems, as the story of crime, mystery and supernatural events unfolds before your eyes. At the center of it all stands the old puppet theater and its elusive patron. The Perfect Show is coming.This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card! The Collector’s Edition includes:
VideoRite of Passage : The Perfect Show - Official Trailer
Use the AXE to cut through the top of the tree. I actually went back in chapter 6 and re-read it. Open the bag to reveal the fingerprint gloves A. Find the listed objects. Return to the Basement Stairs. Pour the wine B into the goblet C. Enter the theater basement and go up and to the right to the stage. Workshop Zoom in on the bear head A. Zoom in on the front of the stage B. Date published: Rated 5 out of 5 by wabtm from Incredibly Good! Exit back to the Backstage, take a left near the Stage to the Storage. You will not need to follow the exact path of this guide; however, some actions are required before you can complete another scene. Click through the images until the order and symbol match what the puppets displayed.
Repeat with the green and blue lights. Zoom into the switch B and flip it. Click the flashing tokens on the stone to open the compartment. Examine the base of the left gate lamp C. Note: The green mask icon indicating there is a mask in this scene is incorrect. The goal is to find the window sequence that when clicked, corresponds to the music notes. I did use the hint button a couple of times. Tap the boot L and rub the lamp M. Examine the easel A. Notes can be viewed in the journal if you need extra help C. But perhaps a clever and creative citizen such as yourself has what it takes. The solution to the puzzle is random. Mansion Basement Look closer at the shield A. Return to the Theater Basement. Move the cloth A to find the Scarecrow.
Open the card M and take the cat. The goal of the puzzle is to remove the upper-most rope. Exit the Diner to the Street. Return to the Doll Manufacturing Room. Tree of Puppets Examine the crack in the tree bark. Go to the storage area to the left of the open curtains. Zoom into the statue; try to pick up the jewel D. Workshop Look at the dead tree A. Attach the bottom part to the Rainbow B. Back out to the Foyer and enter the Gallery. The above screenshots shows the order. Zoom in on the camera A. The solution to the puzzle is random.
Ligne Rite of Passage: The Perfect Show Collectors Edition cherche fille pour
Mansion Basement Look closer at the shield A. The objective of the bonus rounds is to save Henry and Emily from the evil spirits that lurk within the Mine. Return to the Mansion Basement. Uncover and pick up the gems green. Go back through the gates. Return to the Playground. Enter the Upstairs. Theater Basement Look at the top of the barrel. If you zoom in on the curtain raising Editiln, you will see that the rope numbers are mixed Sparkle 2. If you end up with 3 squares in the same orientation and one out of place, flip the odd square to another photograph, spin the row so that the Sparkle 2 one is in. Open the door S. Enter the Mansion Entrance. Selecting an incorrect bar resets all of the bars.
Scenography Workshop Zoom in on the worktable A. Return to the Atelier. Open the door V. Hall of Secrets Look closer at the cobweb A. Use the Hint Button A if you get stuck during play. Enter the Work Cabinet. The level has three different Hidden Object Scenes, eight masks, and five puzzles. Hidden Mask Locations. So no idea if they unlock more content or not. Put the shard in the Mirror B. Foyer Zoom in on the base of the left column A. Rearrange these letters to spell R-O-P-E and open the curtain.
Slide Colectors top two boards back then all three boards to the left. Return to the upstairs bedroom and enter the work cabinet. Use the Hint Sparkle 2 A if you get stuck during play. Use the spoon to Halloween Night Mahjong the egg B and take the Sugar Cube. Phantasmat 1. Open the door to and enter the Scenography Workshop. It keeps on surprising you. Like all Mad House Games this a limit of how far you have to travel. Take the letter from the bartender; open the envelope and pick up the letter G. Your inventory bar B will hold your inventory items. I love it : Date published: Rated 5 out of 5 by mixovisia from Incredibly imaginative game Very imaginative story line and great fun to play.