Mortimer Beckett and the Time Paradox

Mortimer is back for an all-new, eye-popping adventure in Mortimer Beckett and the Time Paradox! Join Mortimer for a wild trip through time to find a scattered time bomb, put it back together, and close the time portal before it’s too late. Featuring challenging hidden object fun and more puzzles than ever, Mortimer Beckett and the Time Paradox is another great adventure for all ages.

Make sure that as soon as you move the circle that there are not any grooves open where the ball is heading to or the ball may go in the opposite direction of where you want it to go to. The book opens up revealing the order in which the knocks must be placed on the door. Even if you find the time machine part but haven't finished all the scenes, you will not be able to move on to the next location. Once you place the last piece, you will be automatically taken to the portal, click on the portal to go to your next location. After the black king is placed some black flowers will grow at the base of the statue. The storyline looked interesting. This is like a slider puzzle but with a twist. Thanks and Enjoy! Make sure that each brain the same color as the body of the robot. Click on the green "back" button that is on the lower left side and to go back to island. The windglass goes on the crane that is on the left side, above the cannon. Give the eye patch to the an called "Blind Dog" Maurice. Date published: Rated 5 out of 5 by Hairteach from Mortimer Beckett and the time paradox I'm surprised to see the low score for this game. Having to work that hard takes the fun out of the game Date published: Rated 1 out of 5 by Mazeo from Goodbye Mortimer Another disappointment in the much awaited Mortimer Beckett series.


Femmes pour Mortimer Beckett and the Time Paradox

Place the photo with the wet photos that are on the top left side of the scene. Make sure that you click on the pieces of the lever and the eye patch that is in that location. Date published: Mortimer Beckett and the Time Paradox 5 out of 5 by Hairteach from Mortimer Beckett and the time paradox I'm surprised to see the low score Becoett this game. Thankfully there were Becckett hints. You will see the words "correct" flash on the screen when it has been entered correctly. To make the pattern, connect the dots by clicking on any dot, then click on the dot in which you want the line to go to and they will connect. Once the Wonder World constellation puzzle is complete, the last piece of the plans will appear in the ground. Place the lever on the empty slot that is on the right side of the wall and then pull on the Sparkle 2 and a puzzle will appear. The book says that you must knock in the following order 2 RED. Thanks and Mortimeg Robot 2-Place the red colored brain labeled Robo Brain 2 on the red robot. You have to piece the three robots back to their original state. Go to the Library in Alexandria for now. Look in the book and swap Parxdox letters around until they are in the order shown in the book. Make sure that as soon as Mortimeg move the circle that Ashes of Immortality are not any grooves open where the ball is heading to or the ball may go in the opposite direction of where you want it to go to.

Date published: Rated 4 out of 5 by codester9 from I think it's a Hoot! The windglass goes on the crane that is on the left side, above the cannon. I love all of these Mortimer Beckett games except the very early one, which seemed like a type of PacMan game. The arrows will move the stones in that row or column in the direction that the arrows are pointing to. You are done with this time zone, go back to the Black Shark. Give the gunpowder to the soldier that is on the left side. Go on the left side, to the Main Hall. This is my second Mortimer Beckett game I've played and I will be playing the next two very soon. The arrows will help you move the stones around so you can position them in place. The particle emitter goes in the particle lock that is in the lower center of the scene. Having to work that hard takes the fun out of the game Date published: Rated 1 out of 5 by Mazeo from Goodbye Mortimer Another disappointment in the much awaited Mortimer Beckett series. Click on King Arthur and he tells you that you need to rescue the Excalibur first and then he talk about rescuing the knights.

Give the dealer the ticket and the book will open up, showing you the Pilot Program that you need to use in the lab that is located in the crystal tower. I couldn't wait to finish the game, Be sure use the map button if your not sure where to go next. Date published: As soon as she says that, you will notice that the book will open to reveal some hieroglyphic characters. Then click behind the row boat until you see the words "Row Out" appear on the scene and you will enter a new location. From left to right the robots need to be blue, red and The Tiny Tale. If you want more detailed instructions, please read the section Mortimer Beckett and the Time Paradox this one. The top row of stones do not move, you have to place the largest stone of that color underneath each matching stone in that row. Keep connecting dots until the design looks like the one in the book. He asks you to bring him the spyglass.


Right Click to make the circle go counterclockwise. Click on the "back" button and go to the Palace. Make sure that each brain the same color as the body of the robot. Time travel aspect is also interesting and a favorite genre of mine. Map button is the key and that was the one thing that confused me at first. I saw this and nostalgia prompted to give it a try. Once the puzzle constellation puzzle is complete, the last piece of the plans will appear in the ground. I had purchased it from another game company a long time ago before I knew about Big Fish. For various reasons, I have not played them in many years. The top row of stones do not move, you have to place the largest stone of that color underneath each matching stone in that row. You can swap symbols by clicking on any two symbols and they swap places. Your goal is to place the symbols on the columns in the order that is shown in the book. Once the puzzle is complete you will need to add the brains to each robot.

I thought I had a mouse malfunction. The storyline looked interesting. Once the water stops the last piece of the black king flower will appear where the water was flowing. For various reasons, I have not played them in many years. Of course, they are not in the same category of great games like the Dark Parables or Myths of the World series: they are a different romp through a very colorful world. Sometimes it made me feel a little dumb but finally figured things out. Place the metal detector on the garbage that is in front of the arcade and the last piece of the ticket will appear. Look above the portal you will see some symbols in the top left side. Go on the left side, to the Main Hall. You will also see the last piece of the Robo Brain 2 appear, in the place that you inserted the chip into, right side. You have to piece the three robots back to their original state. Go to the main scene.

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8 thoughts on “Mortimer Beckett and the Time Paradox

  1. Click on the circles and it will spin them around. For various reasons, I have not played them in many years. Once the puzzle is complete you will need to add the brains to each robot.

  2. The record goes in the jukebox that is on the left side. However, the back and forth was not excessive and once a location was finished, there was no reason to go back. I thought I had a mouse malfunction. This game does accept these settings. Place the telephone hand set on the telephone that is on the top right side.

  3. This game took me quite a long time. If you find that the puzzle is too hard, you can click on the "Skip Puzzle: button that is on the lower left side and it will out the puzzle back together for you. The arrows will help you move the stones around so you can position them in place. Date published: Rated 2 out of 5 by rheashard2 from OK but

  4. The last piece of the Robo Brain will not be visible until later on in the chapter. The last map piece will be close to his waist, click on it. Date published: Rated 4 out of 5 by codester9 from I think it's a Hoot! From these reviews I had the obviously incorrect impression that these were "fun" games. Once you place the last piece, you will be automatically taken to the portal, click on the portal to go to your next location.

  5. Give him the bar of gold and he will give you a bottle of ink. One thing that I like is the music; it is different for each time period and is nicely done. I couldn't wait to finish the game, Heard about them on another website and then returned to BFG to unearth a little gold mine of fun. There are 3 different solutions for this puzzle and we have posted them all.

  6. Date published: The graphic effects, challenge seemed about average. I recommend this highly all the games are more or less interchangeable. Date published: Rated 2 out of 5 by rheashard2 from OK but The book opens up revealing the order in which the knocks must be placed on the door.

  7. If you want more detailed instructions, please read the section above this one. The last piece of the blue cloud will be underneath. He says he is also placing a corporate shuttle at the space gate at your disposal.

  8. The graphic effects, challenge seemed about average. The windglass goes on the crane that is on the left side, above the cannon. Place the pendulum in the Grandfather clock.

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