Tales From The Dragon Mountain 2: The Lair

It has been years since brave Mina Lockheart defeated Lord Strix, but the spirits are restless and the dark shadows are rising once again! Lord Strix is back and breeding a new army to enslave all creatures from the Dragon Mountains! Now it’s up to Mina and her best friend Malik to travel to distant parts of the world collecting clues that will lead them to a hidden wasteland - Lord Strix's lair. Discover new and exciting locations and meet unique characters to help you along your journey. But hurry! Lord Strix gets stronger by the minute!

If we find twenty stone dragons we will unlock additional achievements. I got 11 of the achievements. Approach the bench on the right, and examine the puzzle box. Go through door number 6 and look at the glowing symbols on the right wall of the cave. Can't wait for 3. Medium-Easy level. The storyline in The Lair is nothing overly-exciting nor it does offer anything we have not seen before. Look at the shelves on the left and take the bread recipe. Look at the mural in the floor now, and change the 8 doves to match the symbols shown in the furnace cover. This game was challenging, versatile and thought provoking. If you like games that has lots of mini puzzles, storylines, and interactive areas then you will love this game. Portal 3: Leonard's Mountain 2 Stone Dragons Approach the small cabin and pick up a hammer and a stick. Pick up the shovel, then look at the cactus and grab some rope next to it.

Cross the bridge once you are done. Look at the writing and symbol that are revealed. You'll meet people on the way in a pleasant world to assist you now and again. You pick up items you need along the way to solve mini games you come upon. It's not a hidden object game really than an interactive game. Go forward and you will see 4 square puzzles on the wall ahead. I love everything about Tales From the Dragon Mountain and it is a definite buy for me, along with the previous game in the series. Return to the large pink tree. Examine the anvil next, and place the star mold there, then pour in your molten iron to get a hot star mold. Pick up an iron cog, a bread shovel and some flour. Really enjoyed it. This is NOT for beginners. Examine the troll's neck and take the small cube.

Now examine the broken windmill; use your oil, 3 gears, large fabric, hammer, nails, wooden beam and 4 planks to repair the windmill. Pick up the sun symbol from near the base of the tree, then go back 3 times. Examine the troll's neck and take the small cube. There are lots of rotating tiles, potions to find and make and getting things in the right order. Return to the boat and use the long stick and large cactus leaf to create an oar, then use the the boat to cross the river. Pick up 2 iron cogs from here, then go back to Pedro. Insert your medallion in the corner, then play the sliding block game. In spite of the fact that The Lair is more entertaining than its predecessor, it still has a long way to go. There is no map in this game, so you will need to rely on your memory. Head inside the church on the left. Go through the first of the three doors on the left. Examine the wine on the right and Malik will give you some sleeping powder. Solve the puzzle to realise the grave belongs to Professor Xavi. Please note that we can't help you out if you write about it in your review.


Musulman france Tales From The Dragon Mountain 2: The Lair

Next Arvale: Treasure of Memories the inventory area is a circle with footprints and if you click it you will be able to see directional footprints that do provide some help. Look down in the hole and use your ladder to get down there, then climb back up and examine the door on the right. Do you have an issue with your game? We can't help you out if you write about it Froj your post, so click here to go to our Help pages or here to contact our Customer Support Team instead. Go to the room with the forge, and examine the alphabet blocks on the left wall. Pick up 2 iron cogs from here, then go back to Pedro. However, after checking the game forum and reading what others had to say I decided to give the game a try and I am so happy that I did since it is right up my alley. Pick up the green block that is revealed. Use this, then jump on the rocks to get to the other side. All the character voices were pleasant to listen to. You have to rid this world of some Lxir black magician. Look at the rusty gear in the water and get it Skyborn your stick, rope and magnet. Go downstairs and into the underground cave again.

I played them all and really enjoyed them. There are many characters to meet and interact with, unfortunately, these characters have minimal background story makes it hard to distinguish between each of them. Infact I loved the music! This game is a lot of fun to play. Go back towards the house and approach the well. Look at each torch on the wall and use a combination of your matches and petroleum to light them. I got 11 of the achievements. Solve the puzzle to realise the grave belongs to Professor Xavi. The puzzles are much more complicated, innovative and difficult — even though they are nothing complete out of the box, they are entertaining to some extent. Next to the inventory area is a circle with footprints and if you click it you will be able to see directional footprints that do provide some help. Examine the glass furnace on the left, then open it. Go forward and you will see 4 square puzzles on the wall ahead.

Go back to the sphere and quickly click on the 4 matching symbols so that they are Pac-Man at the same time. There is no map in this game, so you will need to rely on your memory. Go downstairs and into the underground cave again. Although the game is not a CE we do have some collectibles to find and achievements to be earned. Go back outside, then head to the right to find a large pink tree. You now need to open the covers of Spooky Mahjong of the pipes. Use the bellows in the background until you get the message that the forge is very hot. Although there is an absence of the traditional HOP scenes, we do find some pseudo-FROG scenes that help up put things together as needed. Back out to the jetty and climb up to find a magnet and another rusty gear. All Sparkle 2 titles, Sparkle 2 and character references Tbe the copyright of their respective holders. Now look at the bucket Mounain the floor and put in your hot star mold and your iron forceps to end up with a star iron symbol. We can't help you out if you write about it in your post, so click here to go to our Help pages or here to contact our Customer Support Team instead. Pick up the door handle. Approach the 3 doors on the left.


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Tales From The Dragon Mountain2 (the lair) - Part 6 (Final Episode)

6 thoughts on “Tales From The Dragon Mountain 2: The Lair

  1. You have to actively select it from the options. All game titles, art and character references remain the copyright of their respective holders. Look at the petroleum pit on the right, then set it on fire with your matches. Now enter the cable car and ride up to the mountain.

  2. Use your apple, clover, star iron symbol, candle and pearl necklace here. Go back outside, then head to the right to find a large pink tree. Enter the door and go through the dark doorway, then use your pickaxe on a hole on the left, collecting a red marble. Look at the rusty gear in the water and get it using your stick, rope and magnet. Look at the shelves on the left and take the bread recipe.

  3. Leave the house, then go forward into the garden. Thank you so much. Examine the box on the floor. Walk forward and collect a bone and a sack, then look closely at the troll - you need to distract him somehow. Most are pretty easy, but there are a few that take a while to conquer.

  4. Now look at the door to the cabin - you need to enter the number of each of these creatures that you have seen in the game - 2, 1, 3 and 4. Pick up another iron cog here, before returning to the village. This game is for those who enjoy figuring things out and do not like rooting around junk piles looking for an hourglass. You get an achievement if you play on Adventure and one if you play on Challenge, but not both - its one or the other. Insert your knob into the receptacle, then solve the key puzzle.

  5. I can't really recall any lip-sync; it wasn't that important to me. There are lots of rotating tiles, potions to find and make and getting things in the right order. Now touch the sphere.

  6. Look at the shelf over the fireplace again. Put each of your symbols on the rear left pillar to fix the portal. Look in the shelves on the right and pick up the mailbox key.

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