The Institute - A Becky Brogan Adventure

An eccentric doctor, Dr. Benjamin Gentle, and his unconventional treatment methods have Becky Brogan scouring the grounds of a spooky Institute! Find a missing nurse and discover exactly what took place at The Institute. Search different rooms and learn about each patient in this dark Hidden Object Puzzle Adventure game. Tackle tricky puzzles and more in The Institute: A Becky Brogan Adventure!

In another scene you are supposed to find "objects that don't make sense", such as handcuffs and a clock. Little by little, you discover information about them and some of the children. It drew you in and then let you down a bit at the end but there it is. As an improvement, hidden object scenes don't repeat, and there is no penalty for wrong clicks. I still liked it though. There is little to say about it, actually: the graphics are more than mediocre, it's only HO Scenes upon HO Scenes with uninteresting puzzles in between, like "find the differences", "jigsaw puzzle", etc The graphics leave a lot to be desired and while I realize it takes place in an abandoned medical facility the rooms were so dark it was very difficult to identify most of the objects you were supposed to find. Dull, repetitive, story told too slowly. Puzzles were mainly jigsaws, and they could also be quite challenging. I'll never know. One other thing: the name should be "Becky Brogan: The Institute. The only story line you get is from getting "folders" or "papers" that you retreive during certain stages. Even some objects that are not part of a search are undefinable. The music to the game started off pretty good as it does sound kinda spooky but grated on my last nerve pretty quick because it was the same exact music for the 30 to 45 minutes I played of this.

About halfway through the demo, I found myself getting sucked in by the story, which was quite creepy. I'll never know. Since these are the good features, in my opinion, you definately want to try this game before you buy it, to determine if you like it. No action, no exploration, no useful objects, complete linearity. It was one hidden object scene after another and the whole thing had no oomph. A nurse and a doctor have gone missing. For me there was something a little hypnotic about the music. The Hidden Objects can be a little hard to see. As mentioned, the hidden objects are very well hidden. I kept yelling "Is there anyone in there, if so, please turn on the light switch! Too much being to much I quit the demo after 22 minutes and uninstalled it. The doctor was less than ethical, the nurse downright cruel, and the patients had more issues than a news stand — exactly the kind of characters you need for a really juicy tale.


Pour 100 The Institute - A Becky Brogan Adventure ado

The majority of HOs are ridiculously tiny [so are the differences], or perfectly invisible or totally unrecognizable; I had to find a Risen Dragons set which didn't look like a TV set at all. Some of Advwnture scenes were a little dark, but there were some more colorful scenes further along the game. I was rolling on the floor In one scene, I did not bother looking at the names of the objects. Some scenes were "spot the difference" instead of HO. For me there was something a little hypnotic about eBcky music. This could of been a really great game if it had some character interaction,better graphics, and not the same music throughout the game. Too The Institute - A Becky Brogan Adventure. But the skull was visible. The scenes are way too dark to make out any detail, so the objects are not just hard to find but impossible. Unlike the other Becky Brogan game, this has unlimited hints and creepy music, rather than Adveenture sounds. The music to the game started off pretty good as it does sound kinda Bdogan but grated on my last nerve pretty quick because it was the same exact music for Regency Solitaire 30 Sparkle 2 45 Around the World I played of Pet Show Craze. The whole point of the adventure is supposedly solving this long-cold case, but the actual investigation feels like an afterthought.

At one point, I found myself almost nose to nose with the screen. Some scenes were "spot the difference" instead of HO. I just clicked in the tree branches and the blurry window panes, and I eliminated 9 of the 12 items, without even seeing what they were, other than flashes on the screen as they went to the great unidentified object burial grounds. One other thing: the name should be "Becky Brogan: The Institute. This could of been a really great game if it had some character interaction,better graphics, and not the same music throughout the game. Mini-games are ok. This is a true Hidden Object Game. Boy, it's dark in there and hard to see things! Lots of reading, if you like that sort of thing. About halfway through the demo, I found myself getting sucked in by the story, which was quite creepy. The levels alternate between the kinds of searches you need to perform. The hint is also OK on charging back up - not super fast but not really slow either. I gues it's one redeeming feature is it doesn't have you going to the same scenes over and over. No action, no exploration, no useful objects, complete linearity.

The whole point of the adventure is supposedly TThe this long-cold case, Th the actual investigation feels like an afterthought. For me there was something a little hypnotic about the music. Some scenes were "spot the difference" instead of HO. The story line seemed awesome, but the entire game is one hidden object stage after another. Roads of Rome: New Generation 2 isn't charaters that interact with one another, or really any reason how you got to which room you're in to the next.


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BECKY BROGAN: THE INSTITUTE Part 4: The Stable

The graphics are very poor in my opinion as I had to use more hints than I usually do in hidden object games. However, you can collect teddy bears and use them as extra hints. I'll never know. There are flashes of fun here and there, like the jigsaw puzzles and the hidden bears, but those are drowned out by the tedium of the rest of the game. Wow thanks! They were cute, and added a little welcome lightheartedness to the game. This one is similar to the other one. Mini-games are ok. The scenes are way too dark to make out any detail, so the objects are not just hard to find but impossible. University student Becky Brogan is investigating a decades-old unsolved case about a doctor and nurse who went missing from a mental facility. I was rolling on the floor It's just hidden object scenes, one after the other, with the added bonus of one or two simple puzzles within the scene, with a small inventory of objects, which opens up other scenes. It's not a big story, but I found myself driven to find out what happened, enough to want to plough through the challenges. I just clicked in the tree branches and the blurry window panes, and I eliminated 9 of the 12 items, without even seeing what they were, other than flashes on the screen as they went to the great unidentified object burial grounds. I kept yelling "Is there anyone in there, if so, please turn on the light switch!

10 thoughts on “The Institute - A Becky Brogan Adventure

  1. I was rolling on the floor In one scene, a big lump of brown; was it as bread loaf or a giant slug? The hint is also OK on charging back up - not super fast but not really slow either.

  2. In one scene, I did not bother looking at the names of the objects. To add to your hints you have to find Teddy Bears and I believe I only located two what I played of this. That was funny. The hidden objects were, in most cases, very hard to find and discern amongst the dark and dingy backgrounds and the spot the differences were just as small and difficult to find. Its all reading.

  3. It's just hidden object scenes, one after the other, with the added bonus of one or two simple puzzles within the scene, with a small inventory of objects, which opens up other scenes. The music to the game started off pretty good as it does sound kinda spooky but grated on my last nerve pretty quick because it was the same exact music for the 30 to 45 minutes I played of this. I'll never know.

  4. If you like constant hidden object finding one after another, after another, after another then this game is good for you. Each scene has a bear that will give you an extra hint. However, you can collect teddy bears and use them as extra hints. There was far to many and too much reading of note books, charts and folders.

  5. Date published: There is little to say about it, actually: the graphics are more than mediocre, it's only HO Scenes upon HO Scenes with uninteresting puzzles in between, like "find the differences", "jigsaw puzzle", etc Give it a whirl though as you just might enjoy it which I hope you do however minutes was enough for me.

  6. Unlike the other Becky Brogan game, this has unlimited hints and creepy music, rather than creepy sounds. This one is similar to the other one. So, here's how this game works: blindingly difficult to see "hidden object hunting" followed by more blindingly difficult to see "compare the two scenes" and ending with a "scary jigsaw puzzle" - that I could actually see. The doctor was less than ethical, the nurse downright cruel, and the patients had more issues than a news stand — exactly the kind of characters you need for a really juicy tale.

  7. I kept yelling "Is there anyone in there, if so, please turn on the light switch! In one scene, a big lump of brown; was it as bread loaf or a giant slug? In another scene you are supposed to find "objects that don't make sense", such as handcuffs and a clock. The story is about an abandoned hospital for mentally disturbed children. Another time of the year I'm not sure if I had liked it as much..!

  8. It drew you in and then let you down a bit at the end but there it is. Puzzles were mainly jigsaws, and they could also be quite challenging. If you like constant hidden object finding one after another, after another, after another then this game is good for you. The story sounded really awesome about a nurse that goes missing when I first started playing but it went down hill pretty quick for me but I hung in there for about 30 minutes - somewhere between there just thinking it might pick up a bit - NOT. Unlike the other Becky Brogan game, this has unlimited hints and creepy music, rather than creepy sounds.

  9. The hint recharge time is ok, not super quick but not too slow. Why do they always have to put a skull in those HOGs? However, you can collect teddy bears and use them as extra hints.

  10. In this game, many of the hidden objects are very hard to find. There isn't charaters that interact with one another, or really any reason how you got to which room you're in to the next. Just a very boring game in my opinion. Another time of the year I'm not sure if I had liked it as much..!

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