Time Mysteries: The Final Enigma Collectors Edition

When Esther Ambrose receives a letter from her uncle prompting her to attend a meeting with a mysterious man, she can't possibly understand what it will lead to. Her journey will take her across time and space, as she tries to right old wrongs and influence the past to change the future. Esther will meet powerful allies, but also dangerous foes, whose only goal is to challenge her and make her fail. Help her rise to the challenge and save the world from catastrophe in Time Mysteries: The Final Enigma! This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card! The Collector’s Edition includes:

Change the code to U by using the symbols as a clue V. Return to the inside of the Tavern and head right into the Tavern Kitchen. You need to find the keys to open the gate in the Graveyard. Use a Hint if you get stuck 5. Note the inflatable boat in the water. Flip the arrow 17 ; turn the valve 8. Regardless of what the symbols look like on the keyholes, place the KEY found in the upper left corner of the frame into the keyhole in the upper left. You will be transported to Outside Carnival. Return to the Voodoo Shop. Lawson and exhaust all conversation. Thank you dev's for a gorgeous game and thank you Big Fish for another great adventure. The birth date can be found on the fax machine in the den A.


Femme Time Mysteries: The Final Enigma Collectors Edition

Head right towards Town, make a right towards the Service Station. Inspect the Fountain T. All information and links are here for educational purposes only and are intended to satisfy the curiosity of our visitors only. The opening scene was really good the graphics are crystal clear and simply gorgeous. Take the Black Diary Pages W. Go to the Crossroads. Return to Outside Trailer. Take the Black Diary Page P. Place the gears in the right spots so they all spin. The same rules of checkers apply to this mini-game. Using the War Chariots: Royal Legion given by Lamont over the phone, flush 4 times, hit plunger 3 times, and flush 5 more times to solve the objective. The dates are unique to your game, so make sure to enter dates that Mysterids: to your game only. Open the chest

Move forward to the Mausoleum once inside the Graveyard. Inspect the dresser in the lower right to trigger a search scene. Arrange the clocks on the right page according to the clues on the left. Rotate the 3 mice orange ; place the key purple in the lock. Change the clock to 4. Turn off all the lights O and only turn on the red ones. Touch the eye Place the right keys into the lock. Touch the gargoyle and zoom into the chest to activate a puzzle. Switch to winter L. Play the HOP. Go outside and go left towards the Tavern Side. Use the arm on the strongman T to shatter the glass above. Place the paws over the right animals 4.

Talk to Momma Aimee and exhaust all conversation options. Note the date of birth. Touch anywhere on the scene. Once the keys are in the correct keyholes, rotate each KEY by clicking on the key so it matches the rotation of the symbols found in the corners of the Mysteries frame that you noted earlier. Inspect the machinery in the back to trigger a puzzle C. Click on the doorknob to unlock the door and go inside. This guide will not mention each time you have to zoom into a location; the screenshots will 12 Labours of Hercules V: Kids of Hellas each zoom scene. Place the keys in the keyholes using the symbols found in the frame inside the Mansion. Open the gate to activate a puzzle. Place the eyes on the tree according to the animal they belong to on the left page.


Zoom into the wall to reveal a barely-visible pattern 5. The creators of this site take no responsibility for consequences of using provided information on this site. Enter purple. Pull the lever blue. Pieces can move one space forward diagonally. Set the joints as shown in the screenshot D. Go to Outside Tent L. Slide the pieces along the tracks to place all the pieces into their matching colored slots in the upper part of the puzzle. Look at the newspaper K. Place the handle 1 on the box and crank it 2. Move forward to the Mausoleum once inside the Graveyard. I love the graphics and the story the voices are very well done. Place the key 22 in the keyhole Place the icicle M in the flask N.

Move right towards the Swamp Path. Go to Outside Tent L. Use the arrows G to toggle through the four seasons. Crowned pieces can jump diagonally, backwards, and forward. Try to have more crowned pieces than Vinton so towards the end of the game you can corner him and get rid of his pieces. This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene. Use the candle R on the burner S. Solution G. Drag the pieces around to form the image shown in the screenshot P. Talk to the Stranger and exhaust all conversation possibilities M. Place a key on the hook to store it. Inspect the hutch. Place the handle 1 on the box and crank it 2. Examine the Sitting Room door on right.

7 thoughts on “Time Mysteries: The Final Enigma Collectors Edition

  1. Go into the Graveyard. The search scenes are interactive and gorgeously done and things are easy to find. Speak with Mrs. Lock your inventory here 3. Place the keys in the keyholes using the symbols found in the frame inside the Mansion.

  2. Take Isis I. Go to Theater of Day and Night. Talk to him and exhaust all conversation possibilities. The solution for that puzzle can be found in Chapter 3 of this guide.

  3. The date of the Fire will be entered into the case report after you unlock the chest in the Attic C. Inspect the water-filled coffin on the right. Return to Outside Trailer. Climb the stairs to enter the Carriage House. Follow steps to solve the puzzle.

  4. Cut the purple weeds first, cut the white ones next, and the orange ones last. Talk to Momma Aimee and exhaust all conversation options. Climb the tree into the shack E. Go to the Attractions.

  5. Place the eyes on the tree according to the animal they belong to on the left page. Return to the Attractions. Position the anchors as shown 20 , then shoot the harpoon 21 to make it hit the mine. Check out our video solution!

  6. Inspect the blue box in the upper left. Select the left reel 9 until the shark 11 appears. Return to the inside of the Tavern and head right into the Tavern Kitchen.

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