The Legend of Crystal Valley

Eve has returned to her childhood home only to find out that her father is missing! Help Eve track down her father and learn all about The Legend of Crystal Valley by solving complex puzzles. This Large File Adventure game will take you deep into Crystal Valley, and introduce you to the inhabitants as you unravel this magical mystery. Can you find Eve’s father and figure out his place in Crystal Valley?


Cherche gratuit The Legend of Crystal Valley

Before you go Fishdom: Depths of Time, take the The Legend of Crystal Valley on the right side of the screen, and examine the carriage wheels as well as the pickup truck. Approach the Cryystal and on the middle shelf, see a scroll. Use the horn from Inventory by clicking two times on it to open the door. Enter Work Shed to the left. He wants Eve to kill her father and restore the balance to the Valley. Select the broken mechanism inside the Music Box into inventory. Back down. For example, lever 4 Lebend itself and lowers lever 1. A sparkly Vallley at the back of the zone will appear, and will allow you to go the next area. A yellow cursor means that Eve can walk to where the cursor is currently pointing. Speak with Milan until no conversation options are available. Now head back to the mirror room in the crypt, and head to the left. Then convince him to give Eve a beer thought she didn't drink!

Enter elevator 1 on the left and be in the library. It will teach the magic if you take the egg. Return to Village Entrance. Example: Eve receives a hook, a rope and a fish. Then, take the sleeping powder from his table. Head to the library first. Examine the rock, and forge. See a cut scene. Click on it to enter. Head over to the tavern next. Click on the statues of the monster, dragon, maiden, and then right click to store each one in your inventory. Now head back to the mirror room in the crypt, and head to the left. He'll give Eve the code for repairing the Music Box inside the Tavern. Finish all conversation options with the librarian.

Ask him to take you to the docks. Then add the box of matches to the fueled lamp. Speak with Konoba first, then Karim, then Konoba For example, lever 4 raises itself and lowers lever 1. She can take Eve to her world. Return to the Statue and take the left pathway Left Pathway: Select the orange bell along the left side of the path. Take the music box component with you. Tales of the Orient: The Rising Sun to Vatram: the Blizzard spell: you can freeze anything with it. The Study: on the left, see a blue vase. View the Skull Statue in the middle of the Village Square. Try clicking on such items multiple times to get all the information you can. Go and speak with Hilge in front of the Tavern.


Follow along as it teaches you how to play the game. Ring the dinner bell for fun. Now head back to the mirror room in the crypt, and head to the left. Example: You need to fill an item with liquid, select the bottle of liquid then select the item that needs to be filled with liquid. Lever 3 raises itself, and lowers lever 2. Now head back north, and speak with the musician outside the flower shop to learn a bit more about Issac. Go to the displayed books: read the book and step away. Now approach the portal guardian. Examine the trophy and the tapestry. From here you can go right or left down the paths. Select the broken mechanism inside the Music Box into inventory. Ask him to repair the wheel again in exchange for a coin.

Select the China in the back of the scene. She'll ask you to find 3 plants. See a cut scene. Head up towards the lighthouse. Open the inventory. Open the inventory and place the hair clip on the cage to free the creature. Once you collected all the items, leave the cupboard, then head back to the hallway and through the door there on the right. Return to the cell and go right. The in-game mouse pointer will change color depending on the situation. Go forward to the main square of the village. Select the diary under the inventory pop-up box. Tavern Music Box puzzle solution: Select the symbols in the order Bobo whistled the tune. Ziggurat is the source of power of Isaac in the Valley.

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Tavern: Give Bobo the rest of the bells from inventory. Finish all conversation options with the librarian. Outside the Crypt: There are thorn bushes in front of the Crypt; take the blacksmith gloves from inventory to remove the thorn bushes. Head back to the statue, and place the jewel in the eye of the monster. Enter the tavern and speak to Milan completely. Village Square Tavern: Take the bell on the right of the scene into inventory. Move backwards; back to the end of the cave through the left entrance. View the bucket a couple of times to get an idea on how the hints work throughout the game. Eve wants to go but she finds herself behind bars. For example, lever 4 raises itself and lowers lever 1. After he leaves, take the Veronika Veronika plant, and bring it back to the florist in the city. Go to the displayed books: read the book and step away. View the Tavern Sign. After that, talk to Dejan again, and use all conversation options.

7 thoughts on “The Legend of Crystal Valley

  1. Magic Forest Crossroads: Open the inventory and double-click to drink the magic potion. Give him the hair pin and coin from inventory. Then, take the sleeping powder from his table. Go to the bottom of the scene to Tap-Room. A yellow cursor means that Eve can walk to where the cursor is currently pointing.

  2. The eye means that you can zoom in on the object, whereas the hand means that Eve can take the object, thus adding it to her inventory. Magic Forest Right Path: View the large trunk obstruction on the pathway. YEA, the bridge is fixed. Speak with Ferofka until she gives you a worn out ball. Enter elevator 4: see a close door to the dungeon.

  3. Speak with the fishermen again, and let them know the mechanism is repaired. Open the inventory; select the sleeping powder and mix with the fish to conceal the bad fish odor. Click on it with the mouse to approach it.

  4. Select the Family Portrait to get a closer view. Speak with Melvis, and use all conversation options. Step away from the safe. Examine the cage, and proceed forward. Eve will place the filled bucket in inventory.

  5. Follow along as it teaches you how to play the game. Talk to Dejan, and then Jozo. Take the Blacksmith Gloves into inventory. It has water in it. Once you collected all the items, leave the cupboard, then head back to the hallway and through the door there on the right.

  6. Talk to Lepinya the Witch. After that, talk to Dejan again, and use all conversation options. You never know when something might be needed later on.

  7. Speak with Melvis, and use all conversation options. Click the vase on the filler and see the water in the tubes. Click on your inventory in the upper right hand corner of your screen , and select the bucket. Go back to where you came in the room near the beanstalk.

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